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AI Insights · Timothy · April 2024

Top 5 Match 3 Games in Turkey: Q1 2024 Performance

Discover the performance trends of the top 5 Match 3 games in Turkey during Q1 2024, including weekly downloads, revenue, and active users.

Top 5 Match 3 Games in Turkey: Q1 2024 Performance

In the first quarter of 2024, the top 5 Match 3 games in Turkey have shown diverse performance trends across downloads, revenue, and active users. Here’s a closer look at their statistics, based on data from Sensor Tower.

‎Bubble Rainbow - Shoot & Pop demonstrated notable fluctuations in its weekly downloads, peaking at 24.5K in late January before declining to 12.7K by the end of March. The game saw a steady increase in weekly revenue, reaching $67 in the final week of March. Active users initially rose to 315.7K at the end of January but settled at 284.9K by the end of the quarter.

Marble Match Origin experienced a significant drop in weekly downloads from 43.4K at the start of January to 3.9K in mid-February, before recovering to 15.8K by the end of March. Weekly revenue remained relatively stable, hovering around $500 to $580 throughout the quarter. Active users saw a low of 65.5K in mid-February but climbed back up to 85.9K in the last week of March.

Gold and Goblins: Idle Games showed a declining trend in weekly downloads, starting at 16.2K in early January and dropping to 2.7K by the end of March. Weekly revenue peaked at $7.8K in mid-February before decreasing to $3.2K in the last week of March. Active users followed a similar pattern, starting at 37.1K and ending at 18.3K.

Puzzles & Survival saw an upward trend in weekly downloads, starting at 3.8K and peaking at 13.6K in mid-March. The game’s weekly revenue showed a consistent increase, reaching $17.9K in early February and maintaining a strong performance around $13K to $17K towards the end of the quarter. Active users grew significantly, from 21K in early January to 32.5K in mid-March.

Shoot Bubble - Bubble Shooter experienced a steady increase in weekly downloads, from 4.7K at the start of January to 15.1K by the end of March. The game’s weekly revenue remained low, peaking at $16 in the final week of March. Active users showed a consistent rise, from 64.1K in early January to 81K by the end of the quarter.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2024